RKtC Press Kit

Reiner Knizia’s The Confrontation

Now Available on Steam and the iTunes App Store

Downloadable Press-Kit

Fact Sheet

Description and Features

Reiner Knizia’s The Confrontation is a turn-based strategy game pitting two players, Light and Shadow, against one another with asymmetric forces and hidden units.

Play as the beleaguered Light, embarking on a desperate quest to save the kingdom from the evil sorcery that has fallen over the land. Carefully guide your forces across the board, avoiding the awaiting dark side armies, and lead your Prince to the Stronghold to defeat evil at its source.

Play as the loathsome Shadow, rampaging across the land, destroying any Light character within your path. Seek out and destroy the Prince before he can succeed in his quest, or lay siege to the Capital with 3 of your units to conquer Light at its heart.

Deploy your forces, each with its own unique power, and fight your way through the land, using cards in combat to increase your strength or perform tactical feats to outwit your foe. Exploit special features throughout the landscape and powerful spells to navigate around enemy forces or ambush them as they attempt to reach their goal. Many will perish along the way, but will their sacrifices be in vain?

Like many of Knizia’s designs, The Confrontation can be played casually between beginners or fiercely between master strategists – it’s up to you and your opponents!

The Confrontation supports Solo Play vs 3 different AI difficulties or Real-time, Cross-platform Multiplayer.

DLC: Variant Mode

The Variant Mode features 18 all new characters and 4 new special cards. The power level of both sides has equalized, with slightly stronger Light characters and more tactical Shadow minions. As Light, your goal is to guide the crown (King) to the Stronghold. As Shadow, your goal remains unchanged, with the added win condition of guiding the Doombringer to the Capital.

The new characters introduce an entirely different game, requiring new strategies to be discovered in order to overcome your opponent. Will you guide the Light to fulfill its quest, or bring doom upon the world with Shadow?



title-screen normal-map-overview normal-battle-screen
normal-ai-select victory-light variant-battle-scene
variant-map-overview brother-soric doombringer


Variant Mode Trailer

Desktop Launch Trailer

Kickstarter Video

Variant Gamplay Video – Light

Variant Gameplay Video – Shadow

About Offworld Games

The Team:

  • Conlan Rios: Game Development and Programming
  • Vaclav Jakubek: Artwork
  • Gordon Rios: AI
  • Tyler McGoffin: Marketing and Game Development
  • Mike Weiser: Music
  • Anna Walsemann-Alletti: Campaign Management
  • Nick Jones: Videography

Founded in 2010, Offworld Games began as a vision to take the gaming experience to the farthest reaches of the imagination. Its first project brought to life the sci-fi epic Legion of the Damned by William C. Dietz, implementing a unique story telling experience by introducing animated cut-scenes in a graphic novel format. The next project introduced a “permadeath” mechanic with Finest Hour, a game where users battle it out with tanks but must work together to not lose their hard-earned ordnance. In its most recent project, Offworld Games expanded its footprint, adapting Reiner Knizia’s board game, The Confrontation, to both iOS and Desktop applications. With the success of The Confrontation, Offworld Games is preparing to launch its first expansion, coming to both the Steam and iTunes App Store on October 27th, 2016.


Future Projects: Adaptation of Exodus: Proxima Centauri by NSKN Games for desktop and iOS.

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